Wizards of the Coast has been reported to have been canceled in at least 5 games, including two D&D titles from Hidden Path and OtherSide

Wizards of the Coast, the company known for Magic The Gathering and Dungeons & Dragons, has decided to scale back its video game projects. The news comes from a Bloomberg report, which reports that at least five matches have been cancelled. A Wizards of the Coast spokesperson relayed this comment on the story:

We remain committed to using digital gaming as a cornerstone of our strategy to bring our games to players around the world. We’ve made some changes to our long-term portfolio to focus on games that are strategically aligned with the development of our existing brands and those that show promise in expanding or engaging our audience in new ways.

Just over three years ago, Wizards of the Coast president Chris Cox announced big plans to create at least seven or eight Dungeons & Dragons games. This number includes the released Dungeons & Dragons: Dark Alliance and the upcoming Baldur’s Gate 3, which is now set to release from early access in August. When you find out which projects have been cancelled, things are a little more complicated. Some of them have not been announced yet. However, the Bloomberg report specifically mentions that Hidden Path Entertainment and OtherSide Entertainment were affected.

The previous studio was working on a triple-A open-world RPG in D&D, which would have been a first. The latter was also working on a D&D game in its New England office, as revealed last March by Warren Spector (who was otherwise busy).

Furthermore, we know that less than 15 processors of coastal developers have lost their jobs due to internal turnaround and new roles will be introduced within the company. In fact, industry veteran Jeremy Gaffney (former president of Carbine Studios and executive producer of MMO Wildstar) confirmed on LinkedIn that the new IP he was working on as executive producer has been cancelled.

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An early stage game development project I was working on at Wizards of the Coast closed just before the break – which means some great people are available! If you are looking to hire hardcore people (especially in the Seattle area) then definitely don’t be shy about reaching out and I will be happy to connect you with those I can guarantee who might be a good fit.

On my end, I’m talking to Wizards about other roles and I’m also open to looking elsewhere – reach out! It was unexpected (I moved to Seattle at the end of November and the project was canceled a few weeks later), but sometimes that’s the game.

Wizards of the Coast also owned at least three in-house game studios: Invoke Studios (formerly Tuque, makers of Dungeons and Dragons: Dark Alliance), which was working on another D&D title powered by Unreal Engine 5; Archetype Entertainment, founded by former BioWare veteran James Ohlen, which is developing a narrative-driven Sci-Fi RPG; and Skeleton Key Studio, which opened just a few months ago in Austin (also home to Archetype Entertainment). The status of their projects is currently unknown.

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