Last month, Project: The Perceiver hit it big with its official debut trailer, which showed off an open world action game reminiscent of Ghost of Tsushima. The game was developed by 17ZHE Studio from Papergames in the days of the Tang Dynasty, which ruled China from 618 to 907 AD.
Today, the studio did a live stream of over 45 minutes, where they discussed the game at length. Project: Perceiver is currently targeting PlayStation 4 and PlayStation 5 with no specific release date set.
Here is some additional information taken from the official website.
In a quagmire of endless war, conviction is your only way out. Observe every aspect of the world, and see a kaleidoscope of ideals.
Project: Perceiver explores conflicting beliefs in a fantasy world. Experience a chaotic world and meet a variety of characters as the Master of Varietas. Unite their distinctive ideals into masks, and engage in the fiercest battles.
In the annals of history, the age of chaos is just a few words, yet ordinary people can suffer for generations to come. During the Tianhu period of the Xuantang Dynasty, a strange entity was discovered in the countryside. Its color was foul, and its shape was impossible to describe. People got scared. Despite attempts to speculate on this omen, no conclusion was reached.
—Miscellaneous Records of the Xuantang: The Book of Omens
Many secrets are hidden in places that you have not yet explored. The world you perceive is the world that exists.
Dueling – Sometimes it takes a clash of arms to see a person for who they are.
Mask of Devotion – My play does not require an audience when everyone under heaven is participating.
Umbra Mask – Where there is shadow, there must be light – thus validating the shadow.