Fans have been ecstatic about The Last of Us multiplayer ever since Naughty Dog announced that the sequel would not feature a faction mode because the team’s greater ambitions required a standalone game.
Series creator Neil Druckmann spoke again about The Last of Us multiplayer in a recent interview with ComicBook.com (via DomTheBomb), and his words would definitely heighten the anticipation. When asked what came next for Naughty Dog, Druckmann said:
There’s The Last of Us multiplayer project that we’ve been working on for a long time, even before The Last of Us Part 2 shipped. This is the most ambitious project we’ve ever done, expanding the world even further, continuing to tell a story but in a multiplayer space, although I won’t say much about that.
Back in September 2020, Druckmann had already teased that The Last of Us multiplayer was worth the wait. Here, though, we’ve received quite a bit of additional information that tells us the narrative will still be at the heart of this project. As such, previous rumors of a Battle Royale mode may be unfounded unless Naughty Dog seeks to break new ground in the genre.
In June 2022, journalist Jeff Grubb said that The Last of Us multiplayer will be very much a direct service game as the developers add new content regularly. It’s also possible that the business model is free-to-play, as Naughty Dog was looking for a Live Operations producer with experience releasing free-to-play titles. The project team is led by Vineet Agarwal, Joe Bettinnati and Anthony Newman.
PC gamers will soon get to play The Last of Us Part 1, which is set to be released on March 3. Meanwhile, the first episode of the TV series is now available on HBO Max, starring Pedro Pascal as Joel, Bella Ramsey as Ellie, Gabriel Luna as Tommy, Anna Torv as Tess, Merle Dandridge as Marilyn, and Nico Parker in The role of Sarah, Storm Reed. as Riley, Jeffrey Pierce as Perry, Murray Bartlett as Frank and Nick Offerman as Bill.