Silent Hill 2 remake will “faithfully adhere to the traditional story canon”; Certain areas will be modified

Developed by Bloober Team, Silent Hill 2 is among the most anticipated survival horror games of the future, and for very good reason, as the second entry in the Konami series is one of the best ever. However, some are worried that the remake by the Polish team won’t be a faithful rehash of the original, but that apparently won’t be the case.

Speaking with DreadXP, Bloober Team’s Chief Marketing Officer, Anna Jacieska, was asked about the game and how it came to be. Apparently, Konami invited the Polish developer along with others to Tokyo Game Show 2019, and asked them to prepare a concept for a Silent Hill 2 remake. The Bloober concept is one that, according to the head of marketing, “stole Konami’s heart”, and made them recognize the studio’s passion And his commitment to horror.

The idea of ​​working on this project has haunted us for many years, and in 2019 we received an invitation from Konami to participate in the Tokyo Game Show. We are delighted that Konami asked us to conceptualize a second edition remake of the original game in exchange for the chance to bring the concept to life. Of course, we weren’t the only competitors. Many other studios were also vying for the collaboration, but in the end, it was our concept that stole Konami’s heart. They recognize our commitment and passion to horror, and that alone was a huge differentiator for us.

Speaking of possible story changes, Anna Jasińska was very clear, saying that they faithfully adhered to the traditional story rules. On the other hand, the team has some ideas on how to make the game’s horror factors more appealing to a contemporary audience.

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We are focused on bringing back the distinct and visceral atmosphere of Silent Hill 2. Longtime fans need not worry about ‘losing the point’ while bringing the title to life. We faithfully stick to the rules of the traditional story while reworking the gameplay and updating the graphics from the ground up. These are the reasons Konami brought us back to the remake in the first place.

A big visual change was the adoption of an over-the-shoulder camera, which changed the perspective of some popular set pieces, but also meant an overhaul of the combat system. The latest technological breakthroughs do wonders when it comes to making visuals stand out. As you can see, we’re not straying away from the original concept of making this a cult classic; We just have a few ideas on how to make the weird scare-agents more appealing to a contemporary audience.

This does not mean that the Silent Hill 2 remake will not have any change outside of visual and gameplay improvements, as Bloober Team will apply modifications to certain areas that require the update.

As mentioned earlier, we take a very safe approach to any changes. We remain faithful to the original title. However, we do apply tweaks to certain areas where things need to be updated due to the passage of time.

The new version of Silent Hill 2 for PC and consoles is currently in development and will be released on a date yet to be confirmed worldwide. Other Silent Hill projects are also in the works, including The Short Message and three unannounced projects.

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