The past two weeks have been eventful for Hideo Kojima and his team after the announcement of Death Stranding 2 at The Game Awards and the subsequent reveal that a movie adaptation is in the works.
Kojima himself spoke briefly about Death Stranding 2 during the sixteenth episode of the Brain Structure podcast, available to listen to on Spotify. As summed up by MP1st, the famous game designer said that this will not be an ordinary sequel. He also cynical that technological advances will allow new features to be added.
I think a lot of people liked Sam, and I hope those people will come back for Death Stranding 2. And in order to appeal to people who didn’t play the first game, I made the game feel nostalgic, but also fresh.
This is a sequel, so this is the second time I’ve worked with Norman and the technology has really improved over the past three years. Things that were impossible before are now possible. So we were really challenging ourselves.
Death Stranding 2 is currently in development for PlayStation 5, though the first game is available on PC, so we wouldn’t be surprised if the sequel eventually makes it to the platform. Death Stranding launched on PC nearly eight months after it debuted on PlayStation 4, by the way.
As for the movie adaptation, it is set to feature new items and characters. Hideo Kojima will produce alongside Hammerstone Productions (Barbarian) for Alex Lebovici’s company, which is also financing the project. However, Lebovici’s statement makes it sound like it wouldn’t be a high budget movie.
We are thrilled and honored to have the opportunity to partner with the wonderful and creative Hideo Kojima on his first film adaptation. Unlike other big budget video game adaptations, this will be something more intimate and grounded. Our goal is to redefine what a video game mod can be like when you have creative and artistic freedom. This movie will be produced by the original “Hideo Kojima”.